| 
 
|
 | Shingo Yabuki
 
 
 What's this?This is Shingo Yabuki from The king of fighters '97 and '98, adapted for play with Elecbyte's fighting
game engine M.U.G.E.N. by me, NeoGouki (gouki@hem.passagen.se).
 
 
 
 What's needed?First of all, the newest revision of the M.U.G.E.N. engine which can be found at http://www.elecbyte.com.
Secondly, all the files contained within the archive shingo.zip which are:
Unzip all the files into a sub-directory to the directory where you keep the M.U.G.E.N. engine called
"chars\shingo" and add the character to your character roster by simply adding the line "shingo"
to your select.def under the [Characters] section.shingo.defshingo.sffshingo.sndshingo.cnsshingo.cmdshingo1.actshingo2.actshingo3.actshingo4.actshingo5.act 
 
 
 
 What's new?Updated for use with MUGEN 0627.
 
 
 
 CommentsNOTE! Due to the fact that Shingo is rather... lacking as he was the first character I ever made I will
be remaking him 100%, from the bottom up. Hence this is merely a front, a small update to get him playable
in the newest MUGEN. As a result I haven't even bothered putting in the new required sprites as
Shingo's .SFF is a mess and it feels somewhat as a waste of time. So if you're experiencing "blink-outs" you now
know why (provided you read this documentation, naturally).
 
 
 
 What's done?
3 pre-fight intros7 win poses2 tauntsTime over loss animationAll getting hit, guarding and falling animationsAll required framesRunning forward, dashing backAll standing, crouching and jumping normal attacksStrike attackAttack evade and attack evade follow-upEmergency evade back and forwardGuard cancel roll back and forwardPower buildTwo throws100 shiki oni yaki mikansei101 shiki oboroguruma mikansei104 shiki ara gami mikansei105 shiki doku gami mikanseiHiji otoshiShingo kickShingo kinsei ore shiki ka togiBurning ShingoGe shiki kake hou rin 
 
 What's left?
Auto-counter for Hiji otoshi212 shiki kototsuki mikanseiIntro vs. Kasumi Todo 
 
 Moveslist
| 
Light punch- XLight kick- AHard punch- YHard kick- BTaunt- StartGe shiki gou fu kakkodake- F + AHachi tetsu (throw A)- F + Y- Close to the opponentIssetsu seoi nage fukanzen (throw B)- F + B- Close to the opponentStrike attack- C / Y + B- Can also be done in the airAttack evade- Z / X + AAttack evade follow-up attack- Any normal attack during attack evadeEmergency roll- F or B + Z / X + AGuard cancel roll- F or B + Z / X + A- While guarding- Power level at 1500 or higherGuard cancel attack- C / Y + B- While guarding- Power level at 1500 or higherPower build- Press and hold X + A + Y100 shiki oni yaki mikansei- F, D, DF + X or Y101 shiki oboroguruma mikansei- D, DB, B + A or B104 shiki ara gami mikansei- D, DF, F + X105 shiki doku gami mikansei- D, DF, F + YHiji otoshi- D, DB, B + X or YShingo kick- B, DB, D, DF, F + A or BShingo kinsei ore shiki ka togi- F, D, DF + A or BBurning Shingo- D, DF, F, D, DF, F + X or Y- Power level at 3000- Turns into SDM version when life equals or is lower than 100Ge shiki kake hou rin- D, DB, B, DB, D, DF, F + X or Y- Power level at 3000- Turns into SDM version when life equals or is lower than 100 |  
 
 Credits
SNK, for making the much credited King of fighters series so that I had something
to steal from.I have to credit myself of course, for taking the time to convert this character
to the M.U.G.E.N. format.Elecbyte, for creating the wonderful M.U.G.E.N. engine and letting
us experience the match-ups of our dreams.
TESTP, for being a great support in the everyday struggle
of character making and being nice guys in general.
All the great guys and girls over at the TESTP message board who can be a great
resource from time to time.
 
 
 |  |