NeoGouki's MUGEN creations
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Sie Kensou




What's this?

This is Sie Kensou from The king of fighters '98 and '99, adapted for play with Elecbyte's fighting game engine M.U.G.E.N. by me, NeoGouki (gouki@hem.passagen.se).




What's needed?

First of all, the newest revision of the M.U.G.E.N. engine which can be found at http://www.elecbyte.com. Secondly, all the files contained within the archive kensou.zip which are:
  • kensou.def
  • kensou.sff
  • kensou.snd
  • kensou.cns
  • kensou.cmd
  • kof94a.act
  • kof94b.act
  • kof95b.act
  • kof96a.act
  • kof96b.act
  • kof97a.act
  • kof97b.act
  • kof97c.act
  • kof97d.act
  • kof98a.act
  • kof98b.act
  • kof98c.act
  • kof98d.act
  • kof99a.act
  • kof99b.act
Unzip all the files into a sub-directory to the directory where you keep the M.U.G.E.N. engine called "chars\kensou" and add the character to your character roster by simply adding the line "kensou" to your select.def under the [Characters] section.



What's new?

  • Made the proper light attacks link to eachother and themselves, thanks to SorrowEdge for that one
  • Further tweaked various velocities such as walking, jumping, running, etc. to match those of the original
  • Added the back dash sound that I had overlooked


Comments

None at the present.



What's done?

  • 7 pre-fight intros
  • 5 win poses
  • Taunt
  • Time over loss animation
  • All getting hit, guarding and falling animations
  • All required frames
  • Running forward, dashing back
  • All standing, crouching and jumping normal attacks
  • Proper hit sparks
  • Strike attack
  • Attack evade and attack evade follow-up
  • Emergency evade back and forward
  • Power build
  • Two throws
  • Cho kyu dan
  • Ryu geki sai
  • Ryuu sou geki
  • Ryuu renga: chiryuu
  • Ryuu renga: tenryuu
  • SenShippo
  • Senkyuutai
  • Ryu renda
  • Chouryuu renken
  • Niku man o kuu
  • Sen ki hakkei
  • Shin ryuu seiou rekkyaku
  • Shin ryuu tenbu kyaku


What's left?

Nothing...?



Moveslist

Light punch
- X
Light kick
- A
Hard punch
- Y
Hard kick
- B
Taunt
- Start
Ko bokute
- F + X
Gosentai
- F + A
Hakkei (throw A)
- F + Y
- Close to the opponent
Tomoe nage (throw B)
- F + B
- Close to the opponent
Strike attack
- C / Y + B
- Can also be done in the air
Attack evade
- Z / X + A
Attack evade follow-up attack
- Any normal attack during attack evade
Emergency roll
- F or B + Z / X + A
Power build
- Press and hold X + A + Y
Cho kyu dan
- D, DB, B + X or Y
Ryu geki sai
- B, D, DB + A or B
Ryu sou geki
- D, DB, B + X or Y
- In the air
- Randomly alters between the '98 and '99 version
Ryu renga: chiryuu
- B, DB, D, DF, F + X
Ryu renga: tenryuu
- B, DB, D, DF, F + Y
SenShippo
- Charge B, F + X or Y
Senkyuutai
- D, DF, F + A or B
Ryu renda
- F, D, DF + X or Y
- Keep pressing Y to gain more hits during the hard version
Chouryuu renken (DM)
- D, DB, B, DB, D, DF, F + X
- Power level is at 1000 or higher
- Or life below 150
Chouryuu renken (SDM)
- D, DB, B, DB, D, DF, F + Y
- Power level is at 2000 or higher
- Or life is below 150 and power level is at 1000 or higher
Niku man o kuu (DM)</dt>
- D, DB, B, D, DB, B + X
- Power level is at 1000 or higher
- Or life below 150
Niku man o kuu (SDM)
- D, DB, B, D, DB, B + Y
- Power level is at 2000 or higher
- Or life is below 150 and power level is at 1000 or higher
Sen ki hakkei (DM)
- D, DF, F, D, DF, F + X
- Power level is at 1000 or higher
- Or life below 150
- Close to the opponent
Sen ki hakkei (SDM)
- D, DF, F, D, DF, F + Y
- Power level is at 2000 or higher
- Or life is below 150 and power level is at 1000 or higher
Shin ryuu seiou rekkyaku (DM)
- D, DF, F, DF, D, DB, B + A
- Power level is at 1000 or higher
- Or life below 150
Shin ryuu tenbu kyaku (DM)
- D, DF, F, DF, D, DB, B + B
- Power level is at 1000 or higher
- Or life below 150
Shin ryuu seiou rekkyaku / Shin ryuu tenbu kyaku (SDM)
- D, DF, F, DF, D, DB, B + A and B
- Power level is at 2000 or higher
- Or life is below 150 and power level is at 1000 or higher


Credits

  • SNK, for making the much credited King of fighters series so that I had something to steal from.
  • I have to credit myself of course, for taking the time to convert this character to the M.U.G.E.N. format.
  • Elecbyte, for creating the wonderful M.U.G.E.N. engine and letting us experience the match-ups of our dreams.
  • TESTP, for being a great support in the everyday struggle of character making and being nice guys in general.
  • All the great guys and girls over at the TESTP message board who can be a great resource from time to time.



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